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Discussions about video games, board games, and tabletop RPGs.

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omaforge 0.2.7: ready for World of Warcraft: Forever

omaforge 0.2.7: ready for World of Warcraft: Forever

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2 min read
Dota 2 and League of Legends Arbitrage: Why Slower Games Give Longer Windows

Dota 2 and League of Legends Arbitrage: Why Slower Games Give Longer Windows

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8 min read
Testing Games on a Mid-Range Phone: What I Actually Measure

Testing Games on a Mid-Range Phone: What I Actually Measure

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1 min read
Contra (NES): The One-Hit-Death Co-op Classic That Made the Konami Code Famous

Contra (NES): The One-Hit-Death Co-op Classic That Made the Konami Code Famous

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4 min read
Five Minutes of Thermal Throttling on a Mid-Range Android

Five Minutes of Thermal Throttling on a Mid-Range Android

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1 min read
Region Locks Are Not IP Locks: What a Proxy Actually Changes for Overseas Game Clients

Region Locks Are Not IP Locks: What a Proxy Actually Changes for Overseas Game Clients

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5 min read
Lowest-Latency Image Generation API for Real-Time Game Support Response

Lowest-Latency Image Generation API for Real-Time Game Support Response

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6 min read
I made a quiz game where you get 2 seconds per question (and a boss steals your crown)

I made a quiz game where you get 2 seconds per question (and a boss steals your crown)

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1 min read
2026 Azure Service Bus vs AWS SQS Retry Logic for 5-Minute Game Reservations

2026 Azure Service Bus vs AWS SQS Retry Logic for 5-Minute Game Reservations

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8 min read
Is It Drift or Is It the Game? How to Tell Before You Open Your Controller

Is It Drift or Is It the Game? How to Tell Before You Open Your Controller

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3 min read
A Toy Company, AI, and the Human Argument

A Toy Company, AI, and the Human Argument

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8 min read
Buying a Used Mouse? How to Test It Before You Pay

Buying a Used Mouse? How to Test It Before You Pay

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3 min read
Building a Browser-Based Click Interval Logger: Lessons from Diagnosing Mouse Chatter

Building a Browser-Based Click Interval Logger: Lessons from Diagnosing Mouse Chatter

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3 min read
Debouncing: The Tiny Hardware Problem That Haunts Every Click, Keypress and Button

Debouncing: The Tiny Hardware Problem That Haunts Every Click, Keypress and Button

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3 min read
Lowest-Latency Image Generation API: Fast Real-Time Candidate Card Visuals

Lowest-Latency Image Generation API: Fast Real-Time Candidate Card Visuals

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7 min read
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