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MY.GAMES

MY.GAMES is a leading European developer and publisher with over one billion registered users worldwide, headquartered in Amsterdam.

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How an iOS Update Broke Chinese Text in War Robots (And How We Fixed It)

How an iOS Update Broke Chinese Text in War Robots (And How We Fixed It)

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5 min read
Optimizing the Ever-Growing Balance in the War Robots Project

Optimizing the Ever-Growing Balance in the War Robots Project

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6 min read
Microservices: Is It Worth the Trouble?

Microservices: Is It Worth the Trouble?

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4 min read
Meta Tutorial in War Robots: how it works and why it’s useful

Meta Tutorial in War Robots: how it works and why it’s useful

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5 min read
How to optimize UIs in Unity: slow performance causes and solutions

How to optimize UIs in Unity: slow performance causes and solutions

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9 min read
5 ways to automatically make your automated tests awesome

5 ways to automatically make your automated tests awesome

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5 min read
Singularity: Streamlining Game Development with a Universal Framework

Singularity: Streamlining Game Development with a Universal Framework

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11 min read
Game analytic power: how we process more than 1 billion events per day

Game analytic power: how we process more than 1 billion events per day

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13 min read
Unity Realtime Multiplayer, Part 1: Networking Basics

Unity Realtime Multiplayer, Part 1: Networking Basics

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11 min read
Exploring Unity DOTS and ECS: is it a game changer?

Exploring Unity DOTS and ECS: is it a game changer?

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9 min read
Divide and Conquer: A Deterministic and Scripted Match-3 Engine

Divide and Conquer: A Deterministic and Scripted Match-3 Engine

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11 min read
No need to pause: how we update games without downtime

No need to pause: how we update games without downtime

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7 min read
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